Latest Posts
Published on February 18, 2026
Building a secure educational platform for Python learning with Flask and Docker. Covering secure code execution, gamification systems, authentication, Task Designer with Gradio, and defense-in-depth security architecture...
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Published on February 15, 2026
Deep dive into creating DedinMod - a feature-rich Fabric mod with 30+ custom blocks, entities, status effects, and game systems. Covering architecture patterns, data generation, mixins, teleportation networks, and performance optimization...
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Published on February 10, 2026
Deep dive into creating a traditional turn-based RPG engine in GameMaker Studio 2. Covering battle systems, party management, controller architecture, and the challenges of building a complete RPG framework...
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Published on February 5, 2026
Exploring Godot Engine 4.6 by building a multiplayer tower defense game with Steam integration. Featuring advanced enemy AI, pathfinding systems, state machines, and performance optimizations for handling 75+ NPCs...
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Published on January 15, 2026
How I built a fully 3D multiplayer survival horror game in GameMaker Studio 2. Custom 3D rendering with SMF system, skeletal animations, dynamic lighting, shaders, and cooperative multiplayer mechanics...
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Published on April 1, 2025
A quick look into setting up a development environment for Fabric MC modding and creating a very basic first mod...
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Published on March 25, 2025
Exploring why Python remains my go-to language for quick scripts, automation tasks, and general tinkering. Comparing it briefly with alternatives...
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Published on March 18, 2025
Took a dive back into some game prototypes I built a while ago. It's interesting to see how my coding style has evolved and what ideas still hold potential...
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